As I tried to briefly outline here @ http://www.gamedev.net/topic/651608-cheapest-path-finding/ , I am working on a shipping simulation. What I am stuck at is figuring out total cost of shipment from POV of vehicle.
I mean that I intend vehicles more used to have lower average cost like if truck goes 1 time it costs 10, if 2 times its 19 etc.
Problem is because I can't know how many times this vehicle will be used during day, I can't find average cost until the end of day. In that case how should I charge people?
If I charge first 10 and second 9, people will wait. Otherwise I can't estimate.
So kinda stuck, any help is appreciated.
Thanks in advance and sorry for terrible writing.