Hi all, I am somewhat of a new poster to this forum, but have been reading it for quite a while now. Please cut me some slack, because I can be somewhat of a bull in a china shop
I am working on a game project, by myself, with extremely limited programming knowledge. However, I have used GIMP for quite a while, and have recently started playing with blender, so I decided that asset creation would be a good place to start. I've done a tile set, and laid out a landscape, which I will attach below. I have no idea how great it is, but that leads me to my question. When creating tile sets, buildings (covering 3x4 tiles) small people, etc. how large should you make these, pixelwise? For the image here, I made them as 40x40px, then rotated them, and then scaled them to 60x30. Now that I am moving to buildings and such, I just wonder what a good range is for the mobile devices. I would obviously like to find a happy medium between detail and conserving resources.
<Insert witty tagline here>
GeoFruckMember Since 21 Sep 2012
Offline Last Active Nov 17 2012 11:40 AM
- Group Members
- Active Posts 9
- Profile Views 935
- Submitted Links 0
- Member Title Member
- Age 41 years old
- Birthday February 27, 1975
Monroe, GA US
All things technology and, of course, games....oh, and I love commas.