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jeremie009

Member Since 21 Sep 2012
Offline Last Active Jun 14 2013 09:14 AM

Posts I've Made

In Topic: SharpDX 2.4 on WP8 and high level XNA like API

31 October 2012 - 11:43 PM

Nice !! Downloading now.

In Topic: Solved reconstruct depth in orthographic view

27 September 2012 - 08:35 AM

I fixed my problem. My light transformation was quite off and the formula to reproject was cool. So no problem then.

In Topic: HDR Bloom with RGBM encoding format

22 September 2012 - 01:44 PM

@ Hodgman thanks for the answer. I'm encoding it back to rgbm but I forgot to put the function in my code.

@ mhagain. I'll try the divisor see if it works.

Since the rgbm is also storing some of the luminance info in the rgb that might be the real problem.

But still I'm wondering how the cryengine guy did their motion blur using rgbm format. I'm getting some pretty harsh line on my bloom when I use the point filtering.

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