Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


jeremie009

Member Since 21 Sep 2012
Offline Last Active Yesterday, 10:30 PM

Posts I've Made

In Topic: Multi Window application with DX11 and Wpf

Yesterday, 10:09 PM

thanks. I ditched d3dImage and decide to use hwndHost which makes using a swapchain possible. 


In Topic: Are there any limitations to the DirectX Toolkit?

21 July 2015 - 08:19 AM

I think directX toolkit was develop by Shawn Hargreaves which was on the xna dev team. The project is open source so basically you can just have a look at it and you'll find what you want to understand.

Also you can extend, add, modify the feature you want. You are not lock up in the design. 

 

If you want to stay on c# sharpdx is a good alternative. It's a thin wrapper on top of directX. I managed to follow frank luma directX book ,which was written for c++ user, and the code was pretty close to sharpdx. 


In Topic: Moving from MonoGame to SharpDX/SlimDX

14 July 2015 - 02:08 PM

this book might help you 

 

http://www.amazon.com/Direct3D-Rendering-Cookbook-Justin-Stenning/dp/1849697108


In Topic: SharpDX 2.4 on WP8 and high level XNA like API

31 October 2012 - 11:43 PM

Nice !! Downloading now.

In Topic: Solved reconstruct depth in orthographic view

27 September 2012 - 08:35 AM

I fixed my problem. My light transformation was quite off and the formula to reproject was cool. So no problem then.

PARTNERS