Sam is an accomplished musician in the DFW area. He recently placed 3rd in the nation at the Philips Jazz Piano Competition, actively gigs around the area, and continuously composes music for Videogames, Short Films, and Advertisements and Commercials. He recently just finished composing theme/background music for a TV show in Nashville, TN.
Hey guys, I'm working with some guys on a game they're creating in Unity3d. The issue they're having is when you launch the game, the audio is really loud, then it get soft. It stays soft for the duration of playing, it only happens when you launch the game. I know very little about Unity, but I would love to help them out if I could. Has anyone had this issue or know of a way to fix this?