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JackBid

Member Since 27 Sep 2012
Offline Last Active Jun 02 2014 03:48 PM

#5099930 html5 canvas and chrome extensions

Posted by JackBid on 09 October 2013 - 09:54 AM

You can find some helpful resources here (not all are HTML5). Also I found the Phaser framework to be very helpful when building HTML5 games. It's made by the same guys that made Flixel for Flash. It has been released recently so the documentation is a bit scarce but they are working on it. You can also find a lot of helpful resources in the forum and get a pretty fast response when opening a thread.

 

Unfortunately I don't have experience with Chrome extensions so I can't give you advice on that part. But as far as I see there are some games in the store that are Canvas based. Maybe you're running into some security restrictions.

Thanks, I will check all these out more thoroughly when I have more time later. I am still just learning about chrome extensions so I will continue to read about them and see if I can fix the problem when I have more knowledge about them. Thanks for these resources they look very helpful and what i had in mind!




#5057343 Question about the build in Rand() function.

Posted by JackBid on 27 April 2013 - 04:27 PM

So I think in just about every programming language there is some sort of build in Rand() function which chooses a random number between 0-1 which can then be multiplied to achieve a random point between two numbers.

 

My question is; in simple terms, does anyone know how the rand() function works? I was just thinking about it and don't really understand how it is possible to do. Theoretically what is going on inside that function?

 

P.S. I am a beginner and if anything said above was incorrect please forgive me. 




#5045753 Steps on How to Become a game Developer

Posted by JackBid on 22 March 2013 - 03:59 PM

this website's member are just start thinking and acting against me. I'm really sorry for you.

I advertised this videos in so many websites and I get so many good , positive and negative feedback from polite people.

The Only thing that I get from here is "NEGATIVE" , even when I'm explaining the Most important thing in games, limitation.

If you haven't read I don't care, but if you want to act like losers and just put negatives and dislikes on my posts , you are on your own.

it is very rude.I can see it. everyone is acting some kind of weird.

and I know I get some dislikes from this post too. cause who cares , "that guy is posting , boo that shit, he is stupid!!!"

I'm sorry for this website and it's members.

I don't think anyone has purposely been rude or negative, just tried to point out how you can improve your videos and teaching ability.




#5045702 Java or learn c++

Posted by JackBid on 22 March 2013 - 02:02 PM

I don't use either, but I have heard that it really doesn't matter. There are great games made in java and great games made in c++. When you think about it, they are both incredibly popular languages and are for a reason, both are very powerful tools. If I were you I would simply stick to java, but if you think you will prefer c++ more, use that. I think it is more of a personal preference than a definite answer.




#5045698 Steps on How to Become a game Developer

Posted by JackBid on 22 March 2013 - 01:58 PM

Just gonna put this out there,

I think you should focus on actually publishing a game before teaching others game creation. It just seems incredibly ...  unconvincing. I mean trying to teach people game development when we don't even know if you had made a game before is just ridiculous.

 

I skipped through some of your tutorials and you missed out a massive part of development, that you need to be able to program games. When I watched your tutorials you made it seems as if as soon as you had a good idea for a game it just magically became created. I personally think you should be telling people how to do something simple, like code a shape and make it move - or something really basic like that. Telling people about game design when they can't design games is utterly pointless. Especially as your tutorials are titled "Steps on How to Become Game Developer" when, for me at least, you missed out the main step. Programming. You could of at least started by explaining to people that games are written in code, what languages there are etc. I think it gives people a kind of false hope when it appears that game creation is as simple as thinking up ideas. Furthermore your videos are filled with unnecessary humor and never get to the point. 

 

Sorry if I sounded very judgmental and arrogant, this is just my opinion of what I have seen. When I was learning to make games I don't think any of your tutorials would have been any help to me at all. But please do not be disheartened, work on publishing some of your games - even if its just on a online game site that it littered with ads, people are going to want to see some of your work first, especially when a lot of the video comes across as unconvincing. 




#5045302 Learning Javascript

Posted by JackBid on 21 March 2013 - 11:01 AM

There is this great site called codecademy, there is a really course on javascript for beginners for free!

 

http://www.codecademy.com/




#5041214 First Game

Posted by JackBid on 09 March 2013 - 12:19 PM

I just completed my first game today! I would really like some feedback on it - I personally am extremely proud of it - but I want to know if others enjoy it as well.

 

http://gamejolt.com/games/arcade/can-t-touch-this/13106/

 

There's the link, if you take a quick look, post a short comment telling me what you think that would make my day :D If you do not want to you don't have to, it would just be helpful if you spot any bugs, or tell me what I can do in the future to improve the quality of the game.

 

Thanks for reading :)




#5030398 How to publish html5 javascript game.

Posted by JackBid on 09 February 2013 - 09:58 AM

I finished making a game in javascript with html5, however at the moment I just have a file that contains:  html file, javascript file, css file and some sound files. How do I publish this on the web? I have heard that html5 games can be put on kongregate as well. So just any information about upload html5 games in general would be useful.




#5028743 Games Development Beginnner

Posted by JackBid on 04 February 2013 - 12:54 PM

I recommend you read this: http://www.gamasutra.com/blogs/TommyRefenes/20130107/184432/How_do_I_get_started_programming_games.php

 

It gives a really helpful and truthful insight into beginning game development, and its written by a very successful programmer.




#5023245 High School Student with High Goals -- Need Advice

Posted by JackBid on 19 January 2013 - 12:53 PM

 



I am in a similar situation, I find it helpful to instead of open up youtube, open up an online timer. Time yourself doing at least half an hour solid work on your game without getting distracted. Then go to youtube or whatever you want. I also find music sometimes helps me concentrate, I know that not everyone does but you should try listening to music while you program and see if it helps.

Alright i will try this, thanyou! I am worried that i wont even have the willpower to get on my pc though and i might just go on my phone.. Any ideas on a fix for this? biggrin.png Maybr have my parents take my phone away? Hehe. Also do you have any ideas for the money flow problem? I have a job oppurtunity on saturdays for some extra cash but i would really like to know if there is a worthwhile freelance programming alterative.
Thanks,
Brent
I am fairly new to programming and haven't made any money off it so far so I may not be the best person to ask. However I know some site like addicting games, funny games and armor games pay you to have your game on their site. it has to be flash though. I know some people who have made flash games in only a day or two during game jams, so maybe if you work very hard you could produce a basic flash game and generate some money.
Yeah it is starting to seem like c++ and opengl isnt really the way to make much money as a student. It is starting to seem like web is a more viable option for a steady income. I will definately consider moving to the web but if there are any other options that involve c++ and or graphics APIs like Opengl that someone knows about, please let me know.

Is there a money making oppurtunity in making mods for games? I like doing that and have done that in the past.

Thanks for your reply!
Brent

I am not sure about mods, it probably depends on what game the mod is for as different companies may have different views on it. If its just a simple mod, you may be able to have people download it for free through adfly, then you profit from the ads from adfly, although I doubt you will make much from that.




#5023239 High School Student with High Goals -- Need Advice

Posted by JackBid on 19 January 2013 - 12:36 PM

<blockquote class='ipsBlockquote'data-author="JackBid" data-cid="5023218" data-time="1358617488"><p>
I am in a similar situation, I find it helpful to instead of open up youtube, open up an online timer. Time yourself doing at least half an hour solid work on your game without getting distracted. Then go to youtube or whatever you want. I also find music sometimes helps me concentrate, I know that not everyone does but you should try listening to music while you program and see if it helps.</p></blockquote>

Alright i will try this, thanyou! I am worried that i wont even have the willpower to get on my pc though and i might just go on my phone.. Any ideas on a fix for this? biggrin.png Maybr have my parents take my phone away? Hehe. Also do you have any ideas for the money flow problem? I have a job oppurtunity on saturdays for some extra cash but i would really like to know if there is a worthwhile freelance programming alterative.

Thanks,
Brent

I am fairly new to programming and haven't made any money off it so far so I may not be the best person to ask. However I know some site like addicting games, funny games and armor games pay you to have your game on their site. it has to be flash though. I know some people who have made flash games in only a day or two during game jams, so maybe if you work very hard you could produce a basic flash game and generate some money.




#5023218 High School Student with High Goals -- Need Advice

Posted by JackBid on 19 January 2013 - 11:44 AM

I am  in a similar situation, I find it helpful to instead of open up youtube, open up an online timer. Time yourself doing at least half an hour solid work on your game without getting distracted. Then go to youtube or whatever you want. I also find music sometimes helps me concentrate, I know that not everyone does but you should try listening to music while you program and see if it helps.




#5019993 All a bit...Overwhelming. Where do I start?

Posted by JackBid on 10 January 2013 - 02:20 PM

Step 0: Have vision.
Step 1: Design a game or have a game idea you want to make.
Step 2: Build the game according to your game design
Step 3: Test and revise your game over and over again until it's exactly what you want
Step 4: Market and release the game to the world

Naturally, step 2 is going to be the most difficult step to do because it's going to require a bunch of skills which you may not necessarily have at the moment. That's okay. This is where you teach yourself everything you need to know, or find people who have the skills you need and you can convince them to work on the project. You'll be learning the exact skills you need and you'll be building your project at the same time, so you get two birds with one stone. You'll go through some learning pains, you'll experience frustration, moments of glee and excitement, your project may succeed or fail, but if you stick with it, you'll learn a ton along the way, gain valuable experience, and possibly a marketable product to sell.

Bottom line: just do it.
What matters is what you create.

As for languages & platforms, I recommend Unity3D with C#, or C# with XNA.

As for producing your game, you're going to need programming, art, music and sound, and possibly writing. Sounds like you have the writing covered.

The best advice I can give you is to keep your game simple enough for a single person and beginner to complete. A polished and completed yet simple game is infinitely more valuable than a complex but incomplete, unpolished game. Keep your features/requirements few! Think along the lines of old atari games, like "Pacman", "Breakout", "Tetris", "centipede", etc. and add your own small twist to the design. Then once you start, punch yourself in the face every time you think about wanting to add a new feature (its a project management thing, not a crutch on creativity).




#5019955 I have a game idea... what do I do first?

Posted by JackBid on 10 January 2013 - 01:10 PM

Before you start programming your own game ideas, its best to start off by making some simple game concepts, like:

 

rock paper scissors,

crossword,

snake,

packman,

 

make a few basic games like that so you understand the processes involved, then try to make your game idea. Do it in really small baby steps though, and don't just dive in plan out what your going to do and how first. 

 

If you don't know how to make a basic game like the ones listed above, then start off by just learning the basic building blocks of what language your learning. You can do this through books or internet tutorials (although if your serious about it then I would recommend a book). Then start making text-based games. You could do something where the user enters YES or NO into a console to give an outcome, this only involves "if" and "if else" statements or a "switch" statement, all of which are fairly simple. In addition, this method will be more satisfying as you can produce playable projects. Then start to work out how to make shapes appear on a screen, then how to control then with your keyboard, then collision. Just keep building your knowledge like this. 




#5014273 I don't know anything about 3D Computer Graphics/Modeling, could someone...

Posted by JackBid on 25 December 2012 - 05:29 PM

If you want to learn 3D graphics, the best thing to do (in my opinion) is to just research it online and then follow some online tutorials. In addition, you may also want to consider purchasing a book on the topic as they are often extremely informative, helpful and NOT full of bs. This is my general rule for learning anything really, let me know how goes ;)






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