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Member Since 27 Sep 2012
Offline Last Active Oct 02 2013 03:19 PM

Posts I've Made

In Topic: Relief mapping on terrain issue

28 September 2012 - 02:02 PM

ok I solved it, here's a demo http://dl.dropbox.com/u/91501658/POM/WebPlayer/WebPlayer.html

however I still need to compute ray distance in order to create a LOD system and reduce impact on the gpu

PS have u got any suggestion to calculate occlusion?