So, I am creating a tile based scene editor (Yep, I hate myself).
I may be overthinking this, but I wanted to know some good features to implement in it, but I have run out of ideas. So far I have:
- Object copy (up, down, left right).
- Align to the grid.
- Movement with drag and drop.
- Increase/Decrease scale.
- Flip (horizontal and vertically).
- Delete object.
- Toggle grid.
The editor supports multiple selection and also implements an undo/redo feature.
I currently gave the scene editor as done and am working on a visual collision editor for the objects. still I am thinking I may be missing something. If you were to use a 2D tile editor, what features would you like to see on it?