I am undertaking a final year project as part of my university degree, and for it I need to create a Lua RPG. This sounded great when I was applying for this project, but I am having a problem deciding on the scale of the project. I wanted to make a 2D RPG with basic graphics (similar to old Legend of Zelda/Final Fantasy games). The RPG would be an open world RPG with items to pick up, enemies to fight, and towns/dungeons generated by me rather than randomly generated. I have roughly 6 months to do this, and don't think I'll have enough time to make a complete game. It may be better to simply make a text based RPG where users choose from options (e.g. arrive in a forest, head north/south), but I feel that this could be completed way before the 6 months have passed. Anyone have a rough idea of how much could be accomplished on average in 6 months, assuming something like 15 hours work a week?
Sorry if this is a very vague question, I am just really struggling on deciding what RPG I should set myself on making, instead of making one and finishing it too early, or making another and running out of time.
axelkjataMember Since 05 Oct 2012
Offline Last Active Oct 07 2012 05:47 AM
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08 Oct 2012 - 00:25