So I've been working on a game team for a few months now as the only programmer, and we're working on a relatively simple 2D game. I've recently finished enough work to where we can start loading game assets into my engine and actually make the game using the tools I've made. Since this is my first group game project, I knew I was going to run into some issues that I wouldn't have been able to plan for, because I couldn't have known they'd exist.
We've kept our project pretty under-wraps, and we've all signed an NDA, so we're very protective of every bit of information about our game, especially the art assets. I've never been a server programmer, and I've never worked on database or anything to do with networking before, so I'm wondering if there's a simple solution where the artists can store and share assets with me and the other artists.
Basically - is there any kind of tool I can use, such as a 3rd party program or some online resource, so that we can share the assets cheaply and efficiently? I looked into SVN and Git and I feel they'll just confuse the artists to no end.
Thanks ahead of time for your help, I've lurked on this site for years and this is my first post
cwkoloMember Since 05 Oct 2012
Offline Last Active Oct 06 2012 02:26 PM