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19 May 2014 - 05:08 AM
So I can take a .fbx file and render it through a shader, where I interpolate or lerp between the control points on each patch??
Are these control points specific to the model file, or to the bezier patch?
19 May 2014 - 03:40 AM
Can you please explain to me in brief how this method of using Tessellation will work?
15 May 2014 - 12:25 PM
I've figured all that out. My new problem is constraining the user defined path to a road.
12 May 2014 - 11:32 PM
I thought of this approach, any other solutions?
09 May 2014 - 07:45 AM
Figured out how to align it. Anyone can tell me, how I will know if am making a turn?
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