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dribble04

Member Since 06 Oct 2012
Offline Last Active Sep 24 2016 12:01 PM

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+3Pre-calculating the normals, ways to do it? C++, OpenGL 4Sep 03 2016 01:16 PM
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+3What type of colliders and rigidbody set-up to use for animated character in UnityMar 27 2014 07:42 PM
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