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Member Since 07 Oct 2012
Offline Last Active Feb 29 2016 07:02 PM

#4999765 Cost of hiring a 2d Game Designer for sprites?

Posted by on 10 November 2012 - 05:51 PM

Actually, I 'm thinking 3d is gonna save you loads of trouble in the long run. Especially if the artist makes each body component interchangeable. And use same reference for animation.

Both 3d and 2d can make something like this without too much trouble; but 3d can expand on the characters much faster.

#4997315 First Person or Third Person?

Posted by on 04 November 2012 - 04:12 PM

3rd Person simply because I like it much more than FPS. ( <--- Refuse to play any HALO game cuz of that.)

#4995477 Feedback on Unique Zombie Survival Game Idea?

Posted by on 30 October 2012 - 10:45 AM

Play those mentioned games. You will become a better game designer (since that's the role you are taking right now)
Also, I also recommend the MMORPG called 'the Secret World', it's not great in terms of gameplay, but some of its missions are awesome. The investigating ones really make you look around the place, seeking clues, and piecing the info together to find out what's going on.

Also, is this FPS ? TPS ? Top--down ? Isometric ?
Are there RPG elements; like, inventory (grids or slots ?), classes ?, character advancement ? character progression ? Armors ? Trading / Bartering ? (with AI Merchant or Players on Co-op ?) ETC ETC ETC

#4991370 Are open pvp + full loot SANDBOX mmorpg's still possible?

Posted by on 18 October 2012 - 02:31 AM

There are more than just Wolves, and Sheeps. Don't forget Hyenas, Zergs, Lions, and many more :P
Lions are Pvpers who enjoy defeating other Lions, and usually will let Sheeps get away. Hyena will mostly aim for Sheeps, might aim for a Lion if they are pushed for it. Zergs usually aim for ... well, anything. Wolves might aim for Sheeps and Lions, but will usually leave Hyenas and Zergs alone.

Now, if you want to attract more Sheeps, you need more than just Open PvP. You need PvE. You also need to give methods for Sheeps to turn into Zergs if they want to as well.

#4987752 Advice what kind of characters to use in a indy rpg?

Posted by on 07 October 2012 - 01:40 PM

In terms of Arts and Modular Assets for Isometric games, take a quick look at Ragnarok Online sprite, or Tactics Ogre/Ogre Battle for example.


What you really need are these:
1. Female Heads + Male Heads
2. Female Body + Male Body for each Class (Warrior, Wizard, Archer, etc.)
3. Weapons and Weapon Effects/Trail (This really depends... If only Warriors can wield Sword, it will be easier than if some other classes can use a Sword as well)

Hope this help ya ;)

#4987747 evil and good choices in singleplayer rpg

Posted by on 07 October 2012 - 01:29 PM

Quick point I'd like to make here.

There are some games, maybe RPGs, or maybe not, where players get to do the evil stuff as well. Even though it's not a choice. Take a look at Dungeon Keeper or Evil Genius. They both are RTS game, and it's all about being evil. So then, the choice is not , "good or evil", but instead the choice is "how evil you wanna be". Similar thing with Overlord, an RPG game. And some others.

Will this fit your boat better ?