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StiX

Member Since 09 Oct 2012
Offline Last Active Oct 29 2012 02:39 AM

Posts I've Made

In Topic: iPhone Game Optimizations. Ultimate Guide

14 October 2012 - 12:33 PM

I meant, that your NPOT texture, that is of 480x480x32, that will eat 700kb of your client memory will be padded to 512x512x32 by the driver and will eat 800kb of "video" memory...

In Topic: iPhone Game Optimizations. Ultimate Guide

09 October 2012 - 12:38 PM

You have to align them manually, otherwise, driver will do it for you.

In Topic: iPhone Game Optimizations. Ultimate Guide

09 October 2012 - 11:18 AM

Thanks! I plan to write few articles, that will dive deeper into optimizations described here. Probably one article per weekend or two...

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