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Member Since 09 Oct 2012
Offline Last Active Feb 03 2014 12:20 AM

Topics I've Started

Helbreath Windows 8 Question

18 November 2013 - 12:10 PM



Helbreath is a game from 1999 using DirectDraw / Directx 7.0a.

But the problem is in Windows 8 FPS drop down to 20 and its unplayable.

So my question is what do you guys think would need to be done to fix this FPS drop?


All i can think of is re-coding the whole client from DirectDraw to OpenGL, but it cant be that much work to fix it?


I heard that Windows 8 have problem with games running lower then 32bit color as its force all games to run 32bit color, then games running 16bit or less will have fps drop because of this (Just a rumor)


Also heard that Windows 8 uses DirectDraw to power its desktop so thats why the fps drops. (Also a rumor)




Helbreath SQL (Help needed)

09 October 2012 - 05:35 AM


Sorry for my bad english :P

I am working on a game and i just started with sql so i would need some help here.
I am working on changing the limit on how much stat i can save in database.
It was TINYINT and thats a range of 0-255, i want to change it to SMALLINT.

And thats when i got into problems, i think i found out what i need to change and i did it,
but it wont save over 255, so i am stuck :(

So i am here asking for some help if anyone would like to help me.

ill post the stuff here if anyone offer their help