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Member Since 15 Oct 2012
Offline Last Active Jun 09 2013 01:02 PM

Topics I've Started

Bitwise AND expanation

18 November 2012 - 08:01 AM

Could someone expain me the bitwise and operation (&) in C++?

For example:
What happens here?
if(63 & 1)

skeletal animations and suitable formats

17 November 2012 - 01:11 PM

Hello forum,
I want to load models in a format that supports skeletal animations into opengl.

The formats that I problably want to load are: dae (collada) or iqm/ iqe.
I already checked md5 but at the moment I don't care to much about it.

My problems are:
1. I don't want to use libraries like assimp, collada dom, fcollada or opencollada. So were do I find good examples I knew a site called wazim or similar, but I can't find it anymore Posted Image
2. I don't know how to parse binary files like iqm/ iqe, are they just zeros and ones? Posted Image

Thank you.

Small question about functions

17 November 2012 - 09:29 AM

Hello forum,
here's my question:

What does the "const" at the end of a function do?

bool CheckAnimation(........) const;

const FrameSkeleton& GetSkeleton() const
	 return ........;

The maths behind the rotations

27 October 2012 - 10:25 AM

Hello forum,
can someone explain me what the maths behind the rotations in OpenGL are?

I attached a picture of a rotation around the X-axis, so that you know what kind of maths that I mean.