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Animate2D

Member Since 16 Oct 2012
Offline Last Active Mar 21 2013 06:06 AM

Posts I've Made

In Topic: Spine: 2D skeletal animation

12 February 2013 - 12:31 PM

I really dig Spine. I hope to add export format support for it. Seems like cool stuff and a great replacement for Toonboom if your intent is to develop a game.  Which is the reason wrote my program: Toonboom did not offer what I was looking for.  An exported a sequence of pngs did not animate well when I integrated it with the other game dynamics.  It was too rigid.  This software solves that problem.

 

What a great video example.  Cool top down perspective!


In Topic: Free Cutout Animation tool for 2D Game Makers: Animate2D Studio Edition

05 January 2013 - 12:20 AM

Thanks for the tip. I'm already working on that I'm quite tired of the girl in g-string. The original intent was actually full nude artist style anatomy but after over working the graphics to fill in gaps in the original image, and the rules for the market, g-string and bra were slapped on in a pinch which is not what I wanted anyway.

I realized that I am trying to market a pro tool and particularly with the next batch of updates, the tool can speak for itself without trying to get attention with a half naked lady in g-string. Which for most artist is probably doing the opposite and turning real users off.

Art and internal animations will be updated before I release to iOS again, which was only tried once but rejected on public graphics and a crash that occurred during startup.

In Topic: [Free Physic Game] Gravity Sheep, Feedbacks needed

27 December 2012 - 01:59 AM

Cute game.  


In Topic: very cool game that I made - destroy your browser

20 December 2012 - 06:29 AM

cool

In Topic: Animate2D (Studio Edition) Version 1.6.2

14 December 2012 - 12:13 PM

decided to update original post...

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