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IanW

Member Since 17 Oct 2012
Offline Last Active Oct 19 2012 06:54 PM

#4991344 [Looking for locations] Game taking place in the US in the 60s

Posted by IanW on 17 October 2012 - 11:37 PM

Have you tried looking here

http://www.loc.gov/pictures/collection/hh/index/places/i/


#4991319 Are open pvp + full loot SANDBOX mmorpg's still possible?

Posted by IanW on 17 October 2012 - 08:56 PM

Also, we're supposed to be brainstorming ways to make this work, not saying it won't work. At minimum, you should describe why it won't work, and listen to people as they take your advice and see if they can use it to come up with a solution.


Read the thread. Theres a number of solutions, which can collectively be summed up as

'Make the life of a wolf very, very hard'.

However, when you do that wannabe wolves whine that their preferred playstyle of making other paying customers victims isnt being respected.

Wannabe wolves want all the reward, and none of the risk. They want all the benefits of being a sheep when they feel like that, and to be able to put on wolves clothing when they feel like that (note the popularity of "PvE alts" to fund PvP).

So, you either make everyone a wolf - World of Tanks - or you make being a victim voluntary - PvP flags/zones.

Either solution doesnt give wannabe wolves their stream of victims, so they come to threads like this and whine.


#4991269 Are open pvp + full loot SANDBOX mmorpg's still possible?

Posted by IanW on 17 October 2012 - 04:54 PM

Ideally, if sheeps aren't careful, then wolves could kill them and the wolves would get more stuff than the sheep. However, if the sheep are careful, then they don't get killed and get all the stuff.


The problem you have is the best way for the sheep to be careful is to not play this game.

The point the original poster misses is that its really, really hard to convince someone else to pay to be your victim.


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