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bioglaze

Member Since 24 Oct 2012
Offline Last Active Today, 05:55 AM

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+1Logged inToday, 12:15 AM
+1Voted up How to implement Cascaded Shadow Map technique ( simply )?Yesterday, 05:00 AM
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+1Voted up Virtual and Augmented Reality forumMay 23 2016 04:24 AM
+1Voted up Descriptor binding: DX12 and VulkanMay 23 2016 12:46 AM
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+1Voted up Fbx AnimationMay 16 2016 02:05 AM
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+1Voted up Should i learn Win32 or UWP?(C++, Directx)May 13 2016 06:50 AM
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+3where to start Physical based shading ?May 12 2016 03:53 PM
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+3Anyone here a self-taught graphics programmer?May 10 2016 10:33 AM
+1Voted up The API similarities between D3D12, Vulkan and Metal?May 10 2016 12:57 AM
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+1Voted up Need Help parsing the X file using D3DX?May 03 2016 12:18 AM
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+1Voted up [D3D12] Uploading Texture DataMay 02 2016 06:26 AM
+1Voted up help me repack or create new file *.vfsMay 02 2016 03:33 AM
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