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Sugavanas

Member Since 24 Oct 2012
Offline Last Active Jun 26 2014 04:02 AM
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#5039504 How to write console and pc games ?

Posted by Sugavanas on 05 March 2013 - 08:31 AM

Why do you expect that the answer this time will be any different from your last thread about game development on the PS3?

In last thread i asked more about publishing it, now i am asking can i do it in the same source code.

 

 

You don't, even Xbox has special code paths for certain things, even when you make a game for windows (live) the code path for it is not completely the same as the 360 version.

 

For now you should just focus on PC development, and keep making awesome small projects for it. When it comes time to apply for a job you can use those for your demos, after you finally get a job developing for consoles that is when you learn how to use them and what is different.

ok

 

 

 

You cannot write games for Playstation unless you work for a professional studio that has access to the Playstation SDK.

 

You cannot write God of War.  God of War was created by a team of hundreds of professionals and took years to create.  God of War III is a game that cost over $40,000,000.00 to develop.  

 

I don't intend to deflate your raft here but it's likely that you don't even have the fundamental skills required to complete a game at your age.  Stay in school and focus on mathematics and science based courses in high school; stride for good grades so that you can get into a good university study computer science or a related computer and information technology field.

Ya i accept that, God Of war is hard to make and hard to do it alone in my age. I should have been more specific, how did they write the coding for it




#5039475 How to write console and pc games ?

Posted by Sugavanas on 05 March 2013 - 07:27 AM

Hello guys, i am currently using Directx11 for writing games, i came to know that DirectX11 can write games for pc and xboxbut how can I write game for PS3 ? with just using the same source code for pc and xbox with just changing the controls, how was God Of War made ??huh.png  i am in love with developing console games and pc games wub.png




#5038639 PS3 games in C++..

Posted by Sugavanas on 02 March 2013 - 10:28 PM

True, the homebrew scen is a way around it, but in order to build games for the PS3 to sell legally, you still need the SDK, which is what the OP is likely inquiring about.

 

no i am not going to sell them or publish them, i am just going to work on it and make my self ready and after that i will buy the sdk

 

OP is 14 years old and wants to make hobbyist games for his console. I'd be a little surprised if he has $1,800 in his wallet and an acceptable startup in his closet.

 

i don't have 1800USD with me, but if I can do it my father will buy me, he has bought me almost everything I want when i make the things

Well said Daaark.  I've been around the homebrew scene since 2004-ish.  Tbh, I was one of those people you described.  As I grew out of the whole homebrew scene, I started maturing and getting more focused and more serious about what I was doing instead of dicking around.

 

so did u buy the ps3 license or what




#5038337 OpenGl or Directx learning books..

Posted by Sugavanas on 02 March 2013 - 03:02 AM

Hello, guys can anyone suggest me some books for learning those, i need some best books and using the latest version if there is one




#5037560 PS3 games in C++..

Posted by Sugavanas on 28 February 2013 - 05:50 AM

Slight technicality... if you have the correct PS3 (pre sony being a ***** patch, or post patch and hacked) you can boot ubuntu or yellow dog linux on the PS3 and learn all the SPU and some GPU programming for the PS3 without the SDK.

where can i get a demo on doing it




#5037559 Want to learn programming...again

Posted by Sugavanas on 28 February 2013 - 05:48 AM

I've decided to go with C# as many people have pointed out here that for a beginner it's easier than c++. Someone also mentioned that C# goes hand in hand with unity and I am looking at learning that also. As my long term goal is to program for games this seems to be the logical choice.

 

Thanks once for for your invaluable suggestions and information.

 

Cheers,

Rhino.

 

ya, good but without learning c++ you need to go with using engines to power up your games and your game will be based on the engine, not in you own skill of programming :(




#5037145 Want to learn programming...again

Posted by Sugavanas on 27 February 2013 - 07:49 AM

 

Thanks for the prompt responses. What's the main differences between C# and C++? 

learning c++ is better, i learned c++ and vb and I can recognize c# codes and even code or script with them without learning

 

Learning C++ isn't at all "better" than learning C#.

 

C# is a very powerful language with a huge amount of libraries available as NightCreature mentioned, and it is considered to be much more beginner friendly than C++ is.

Modern C++ (ie. C++11) is a vast improvement to 'old' C++ when it comes to usability, but it's still completely possible to do things horribly wrong in very spectacular ways without being given a clear reason why things went wrong. This is not a position you want to be in when getting (re-)acquainted with programming.

 

Focus on the essentials of the actual programming first, not on all of the additional things C++ makes you go through. C# is a very good language for this, and it has a bunch of game-related libraries you can jump into from day 1, although it definitely isn't the only choice available.

 

ya, but when you learn c++ it is way to do with c# but if you are going to use engines then use c# or java. i am using OpenGL, c++ is best for me




#5037120 Want to learn programming...again

Posted by Sugavanas on 27 February 2013 - 06:44 AM

Thanks for the prompt responses. What's the main differences between C# and C++? 

learning c++ is better, i learned c++ and vb and I can recognize c# codes and even code or script with them without learning




#5037116 PS3 games in C++..

Posted by Sugavanas on 27 February 2013 - 06:28 AM

ok thanks guys, i think first iw ill stick on pc and android/ios development and when i have enough skills on doin a video game for pc alone i will look on consoles




#5037053 PS3 games in C++..

Posted by Sugavanas on 27 February 2013 - 03:01 AM

but after finishing the pc game then if i get sony to rent my game i have to change the codes right and also how about xbox games




#5037048 PS3 games in C++..

Posted by Sugavanas on 27 February 2013 - 02:46 AM

but how do i do it if I just want to test it in pc




#5037038 PS3 games in C++..

Posted by Sugavanas on 27 February 2013 - 02:11 AM

Hello guys, I have a question..How do htey make PS3 games in C++, after learning for a year or less i have learned many things on computer game developing. Now the question is i know how to animate the models give controls to it, but how should i run it on ps3 for testing and the main queation is how can i code it, is there any sample, and I don't wanna use any engines




#5032399 C++ game from scratch in 3d with models

Posted by Sugavanas on 14 February 2013 - 05:25 PM

ya, i just want to see a sample project now, so i can see how they are doing it.




#5032247 C++ game from scratch in 3d with models

Posted by Sugavanas on 14 February 2013 - 07:58 AM

Hello, guys, i just wonder how could i make a game from scratch in c++. I know it is easy to make tic-tac-toe and such thin, but how do you make a 3d game. Can anyone show me how ? Or i will give some models and can anyone help me by showing how to do it or is there anothher tutorial out there already ??

Ya, i know, we can use game engines, like unity ce3 or ue3, but still I just want to learn...




#5011136 Game from Scratch ? C++

Posted by Sugavanas on 15 December 2012 - 08:22 PM

Guys, I am back and now I have started learning C++ and know to create codes( But still on basics Posted Image ) . Can any one of you give me a code for making a game ( like tic tac toe) from scratch in C++. Please also explain it so i could understand it.




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