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Sugavanas

Member Since 24 Oct 2012
Offline Last Active May 18 2015 01:33 AM

Topics I've Started

Marvel/DC Comic Games Copyright / Royalty

16 May 2015 - 10:38 AM

I'm currently planning on making a game with my team. The story of the game will be from Marvel/DC Comics but will be edited a bit to suit the gameplay (Just like TV shows and movies editing the main story to make it fit the movie and to be futuristic.).

 

What I am worried is about the copyright from Marvel/DC Comics. There are many games based on the comic characters and even TV Shows. Is it possible to ask for copyright from Marvel/DC Comics or can we just add their logo to the game loading screen and be good to go ?

 

Should we start with the project and then contact them or can we contact them first ? And if we get the license, is it just for the comics ot are we allowed to follow the TV Shows and movies for their story line.. We dont mind paying royalty, but will they wait till our beta gets funded on kickstarter ?

 

Can I get some advise on this ?


UE4 or Unity for a Racing Games Targeted on Consoles and Standalone

11 August 2014 - 08:03 AM

Hello guys, can anyone help me choose between those ? 

 

I have used unity for a long time and know more about it than UE4 which i have using for several months. But as I am only targeting high end graphics, UE4 is good in that situtation. I am not sure if you can make custom tools like you do in Unity with c# in UE4 with c++. As that tools make it easy for  editing the scenes. Which one do you choose ? and is there any tutorial for c++ in ue4


Group Discussion Site

15 September 2013 - 01:39 AM

First of all, i had absolutely no idea where to post this topic.So, please don't vote negative. I have a group and currently we want to start developing a game. It would be easy if there is any private site for this type of discussion. I also prefer having a source code somehting similar to like that so i can upload it to my server and start it with my friends. Is there any source code available. I don't mind paying for the source codes :)


All Game Developers are Invited

14 June 2013 - 01:21 PM

Guys, if you are a game developer or want to be one and learning, and you want a team, you can join here  <snip> .
We are thinking of starting a mmo rpg projec and everyone is invited. You will be chosen according to the work you sumbit...(you will be added to the group immediately but you will only be chosen for projects accrding to your work). 


Sharing gameobjects, variables, strings between scripts

04 May 2013 - 02:28 PM

Hello guys, i am trying to share things between scripts. The first thing i would like to share is a type of level:

I have two levels, main menu and one game level. So the thing is the player selects a type of level in the main menu (like what type of models to use). There are total two type of different models. So now when the player clicks play after selecting the model, i want the script in the game level to receive the type of model information.

in this case, lets take it theme1 and theme2.

So if the player checks theme1, i want the script in this level to make a variable called result and point it to a script called TypeTheme1.
now, in the script whenever i point result i will get the things from TypeTheme1 scripts.

Now i can do with changing the models.



Second is how do i share gameobjects models which are public

so i have a script,

 

public GameObject m_Straight_S_Tile;

public GameObject m_Left_S_Tilee;
 
public GameObject m_Right_S_Tile;
 
public GameObject m_T_S_Tile;
 
public GameObject m_Jump_S_Tile;

public GameObject m_Obstacle_S_Tile;

 

now in the inspector i have choosed the models for the script directly into the script import setting. 

So, now in the other script if I add the scripts name can i access the gameobjects which are public and in some cases also public floats, vaiables and function.





i don't need the gameobject.find("")getcomponent<>;
it's because this things are in different levels.

I am actually connecting between scripts but can't s but get this done, i think i won't use that scripts in any object and use one main script to get the public functions from the script.

It's important as i need to share between highscore, store items and many.

Need it in C#
and if you know it in .js, add it too, i can translate a little

 

 


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