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Member Since 28 Oct 2012
Offline Last Active Apr 28 2014 08:50 AM

#5150113 DSP. Reverb

Posted by mrDIMAS on 28 April 2014 - 08:46 AM

Thanks a lot!

#5061125 ProjectF Sound Engine

Posted by mrDIMAS on 11 May 2013 - 12:45 PM

Hello everybody! Sorry for my english. This is my recent project called ProjectF. This is sound engine based on OpenAL. Main emphasis is on sound effects, like a reverb and sound environment. The main idea - 'zone'. What is 'zone'? Zone is a AABB( axis-aligned bounding box ) or sphere, which uses one of 110 reverb presets. Also you can control air wetness in each zone to create realistic effect in propagation of sound. And second idea is obstacles.

Just listen this



And download the demo and the engine in attachment.

Attached Files

  • Attached File  PF.rar   9.48MB   49 downloads

#4994828 Boxes

Posted by mrDIMAS on 28 October 2012 - 02:12 PM

Hello everyone! Sorry for my bad englishPosted Image, i'm from Russia. Here is the my project. I called game "boxes", because in this game you must put all numbered boxes on their places on the map. There is many ways to do it. Like a: take a box and use the gravity booster to reach the destination point. And others.

"Destination point" is the - "box" marked "Here!".

You have the magnet gun. You can pull some objects to you. Also, you can pull yourself to the static objects.

Control: WASD - movement. Space - activate gravity booster. Left mouse button - throw object. Right mouse button - magnet object and take it, if close enough. E - drop object. Mouse wheel - change focus distance of the magnet gun.


Attached Files