i am going to create a new 2D game by using Unity and C#
however i want my game to be for pc/ios/andriod devices, but as you know every device has its own resolution and aspect ratio.
so what is the better way to do a game for all of the devices without corrupting the images
someone told me to work in the highest resolution and aspect ratio available and just shrink your images later.
but i dont know if thats work and i dont know what is the highest resolution and aspect ratio for ios/android.
Thank you very much.