In this and other forums, I've seen lots of references to how using FSMs can be really helpful when designing and coding a game. Unfortunately, I've yet to find a really good article/forum post/tutorial that explains the concept in terms of game development.
I've tried reading up on State Machines on Wikipedia, etc, and using the forum search here, but I'm still slightly confused. Can anyone point me to some really good intros for a beginner?
Thanks in advance.
auryxMember Since 04 Nov 2012
Offline Last Active Nov 13 2012 04:51 AM