- Is black your clear color?
- You return alpha of 0.0f, depending on blending settings which we cannot see your pixels might do nothing;
- Set correct primitive topology (TRIANGLESTRIP);
- You need to draw 4 vertices to make a quad, at the moment you have only 3;
- It doesn't seem you need depth buffer at all; don't bind it.
Zaoshi KabaMember Since 04 Nov 2012
Offline Last Active Today, 01:53 AM