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minibutmany

Member Since 12 Nov 2012
Offline Last Active Today, 04:28 PM

#5194135 Game Development.

Posted by minibutmany on 22 November 2014 - 10:06 AM


If you want to learn the basics then you might as well just start with a game engine. Learning SDL and/or OpenGL won't be of much help to you if you're just going to end up learning an engine anyway.

 

+1

Start simple, and learn to make games first.

If you then desire to learn how the lower level systems work, then move on to working with SDL/openGL.




#5184827 anyone have experience of selling Android game?

Posted by minibutmany on 03 October 2014 - 02:19 PM

I have 4 apps on the google play store, I'm not sure how much money I would make because they are all free, but I can tell you about how many downloads I'm getting.

Without any advertising my most popular app has had about 450 downloads in 7 months, In total all my apps have around 700 downloads.

If I was selling the apps that would probably be a lot less.

 

Generally people are most successful with a free trial version of an app so that people can see what they are buying.




#5177789 Did I begin learning late?

Posted by minibutmany on 02 September 2014 - 09:10 PM


I want i want to learn python & web languages & Networking,,,not python only 
that will take long time but no problem  

 

If you are very dedicated it might not take as long as you think.

I started programming when I was 12, and I am now 16.

In just 4 years I feel like I have come a long way.

 

Starting at 15, you will be way ahead of everybody else when you get to college.




#5177570 Did I begin learning late?

Posted by minibutmany on 01 September 2014 - 09:48 PM

Nelson Mandela became the president of South Africa when he was 76. It is never to late to do anything.




#5176932 What kind of toy would you want?

Posted by minibutmany on 29 August 2014 - 10:16 AM

I'd say the first option.

Bowling is a good example, a bowling ball is a very simple device, but a lot of environmental factors influence it. Wax on the floor, if the floor is level, the arrangement of the pins, and the strength of the person using it.

The second option is also interesting.

Computers for example. Very few environmental factors affect how the computer works, yet it is very complex in its own workings.




#5170778 Hi guys is there anyone that could help me with pathfinding in C++?

Posted by minibutmany on 31 July 2014 - 09:04 PM

Check out the Artificial Intelligence articles on this site:

http://www.gamedev.net/page/resources/_/technical/artificial-intelligence/

Currently the top three are about path finding.

 

BTW you posted twice.




#5170454 Hello World App won't run in emulator

Posted by minibutmany on 30 July 2014 - 04:30 PM

Have you tested on an actual device? The android emulator sometimes has problems. 




#5167992 Game startup

Posted by minibutmany on 20 July 2014 - 02:05 PM

Many of your questions may be answered here: http://www.sloperama.com/advice.html.




#5167256 how to monetize a web browser game?

Posted by minibutmany on 16 July 2014 - 05:04 PM

Armor games has a dev page: http://developers.armorgames.com/.

You could also check out kongregate and gamejolt.




#5167068 Help with a really basic indie game!

Posted by minibutmany on 15 July 2014 - 07:52 PM

Is this what you are looking for?

Compile python into EXE




#5165693 Indie Game Development - My Path Options?

Posted by minibutmany on 08 July 2014 - 05:52 PM


Self Taught using online material (currently looking at C++ and DirectX over at MVA)
Online paid courses
Book material (step by step)

Some people learn programming well with books, and others don't. I am one of those people that doesn't learn so well reading, I need to be actually writing code to soak it in. You may be different. Try out some books, but even if you read a book cover to cover, it wont cover everything and the internet is going to be one of you best resources. 




#5162904 Whats tile Map?

Posted by minibutmany on 25 June 2014 - 08:58 PM

It will also increase performance because you are only reading from one file rather than dozens of little files.




#5161336 Jagged Edges with Anti-Aliasing LWJGL

Posted by minibutmany on 18 June 2014 - 10:15 AM

Thank you very much!

All hail the chubu!




#5159905 GLbasic?

Posted by minibutmany on 11 June 2014 - 06:45 PM

Using external libraries isn't supported in the free version of GlBasic. No thanks.

 

Stick with Java, you will make it over the "syntax hump" at some point, and then it will all be about learning concepts.

 


I'm just at the beginnen (at variables precisely), but it's already really hard for me.

 

What specifically are you having trouble with?




#5155696 how to learn slick2d

Posted by minibutmany on 24 May 2014 - 12:12 PM

You can check out the Slick Wiki and Slick Forums.

It seems like most of the content that was on the wiki is now gone though.

Many people have abandoned slick for libGDXafter development stopped.






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