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Member Since 12 Nov 2012
Offline Last Active May 28 2013 12:55 PM

Posts I've Made

In Topic: Getting team members and NDA

02 January 2013 - 12:45 PM

Check this out: 


It's a sample NDA from rocketlawyer, you can then customize the document

and have your team members sign it digitally through their services.


However, keep in mind that the document doesn't really prevent people

from stealing your ideas or artwork. It's more of a promise not to and if they break

that promise, you personally will have to pursue damages in a court of law

and use the NDA as part of your evidence I suppose.


I would recommend instead to find trustworthy people and lead them in such

a way that does not give them any reason to consider robbing you blind.


Hope this helps

In Topic: iOS app submission/monetization question

27 November 2012 - 01:02 PM

Like frob said, advertising. However, also consider using something
like TapJoy to generate installs and move your game up in the download
charts which will then help you generate more organic installs.

All of this requires money, though. For free, try submitting your game to
bloggers or review sites in order for them to evaluate it and possibly
post it on their sites.

In Topic: New to game development and looking for reccomendations and advice (Cross pla...

27 November 2012 - 12:59 PM

There's Gideros and GameClosure too. Also consider Apportable which
will bring an iOS game to Android, not sure about the rates though.

Good luck, MannyG!

In Topic: Building Games for Android

15 November 2012 - 12:23 PM

Second n3oplasm's advice on AndEngine, it is 2d only but very good. Alternatively, Cocos is another good one which will port to iOS better.

In Topic: General android publishing and development questions

15 November 2012 - 12:10 PM

How do I do Eclipse debugging on a service? With an Activity it would run the activity by default and let me use break points. When coding a service do I just need to first develop it using an Activity to allow debugging?

Yes, start the service with your debug activity and put break points in the service code.

What is the best way to advertise a free app? It appears that having a new app and being a new developer on the App store, there are no way for the user to discover my
app short of them searching for it by name.

I think you should definitely reach out to the android blogs and try to get them to review your wallpaper. Also, you can buy mobile ad space from Google and people using other apps can see an ad for your wallpaper.

I noticed that having scope variables (variables defined inside function calls) was causing a lot of processing power to be used, I assume because of the gabage collection. Currently I've defined those scope variables outside the function as private members of the class, what are the best practices to improve this?

This is interesting, depends on how you're using them I would think but this really shouldn't be a concern. It's possible you're triggering the GC too frequently and my advice would be to avoid creating unnecessary object, i.e. calling new Blah() inside of a for loop if you can re-use one.

Good luck!