I posted this article in several forums, and this is the only one with a community that took to it with their own great ideas and opinions. Thanks for that!
I would disagree with Wildfield in that taking mechanics from other games is NOT wrong. What's wrong is taking all of a game's individual mechanics and creating a clone with them. In the article I talked about how a great designers can identify one great mechanic in a game (like line-drawing), and then use it in a different system to create something new and fun. That's "creative stealing."
RKRigneyMember Since 12 Nov 2012
Offline Last Active Nov 14 2012 06:26 PM
Writer for @Wired and author of Buttonless (available now on Amazon.com). Also making a video game called FAST FAST LASER LASER.
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