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Member Since 18 Nov 2012
Offline Last Active Oct 05 2014 03:55 AM

#5144126 Advertisement in game

Posted by on 03 April 2014 - 10:01 AM

Hi everyone,


The Flappy bird's success brings it's author 50K$ a day, while the game is free, from 50M download. AFAIK, all the money is from advertisement, I don't have any idea how it works, so I want to ask:


1/ What is the model bringing him that money? I.e advertisement money is payed per download or per click,.. etc...


2/ How is advertisement displayed? E.g does advertisement pops up in the middle of the game or what else?


3/ How advertisement money is calculated? E.g a cent for a download or a cent if banner is clicked,.. etc


4/ How does mobile advertisement compare to other platform like web game (e.g flash game)?


5/ Isn't it people are willing to pay more for mobile advertisement than other platform, e.g web platform?



#5081623 Web game: flash or unity?

Posted by on 29 July 2013 - 11:38 PM

For web browser game, flash or unity, which is better?


AFAIK, unity has its own development tool, free and easy to use, but flash is more common in browser


Also, unity engine is written in C++ while flash use actionscript, so, performance-wise, is unity faster?






#5032163 Why old games are so compact? (NES, SNES..)

Posted by on 14 February 2013 - 02:40 AM



I wonder why good old games like Chrono Trigger, Final Fantasy,.. with good graphics, sound, long storyline but just are a few MB? While modern simple flash game can easily reach tens of MB? Could anyone explain for me?



#5014604 What kind of optimization makes C++ faster than C#?

Posted by on 26 December 2012 - 11:03 PM



Just out of curiosity, I heard that game engine is mostly written in C++ because it is faster. But I don't know what kind of optimization C++ can offer over C#, can someone give some highlights so I can have general ideas of it