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MaxieQ

Member Since 22 Nov 2012
Offline Last Active May 17 2013 03:45 PM

Posts I've Made

In Topic: looking for a good free 3d game engine

16 December 2012 - 06:34 AM

You should keep in mind that Unity free is quite limited.

An alternative is jMonkeyEngine and MonoGame.

jMonkey is, however, a Java engine.

In Topic: Which programming language should I teach myself?

09 December 2012 - 08:37 AM

I use C#. It's enough for most purposes unless you want to write the really low-level stuff, but I can't see why you would want to do that under most scenarios unless you're building a graphics engine from scratch. But that seems to be overkill to me when there are good libraries out there for that purpose; libraries that allow me to concentrate on writing a game, and not reinventing the wheel.

C# with MonoGame give you a good starting point, and it gives you a pretty good base of platforms as well.

In Topic: What would I need to get someone else to program for me OR how can I learn ea...

08 December 2012 - 12:54 AM

I'm a a programmer, and I can tell you what I would like to know if I were considering joining your project.

* What kind of game are you making? RPG? First person shooter? Turn based isometric strategy game?
* What level is your art-work at. Would I want to be associated with your art? I mean, if your art is on the level of pastel stick-figures, I probably wouldn't want to be in your project. So. Do you have a portfolio?
* What sort schedule do you have?
* Do you accept that art is code-driven, and that I would most likely come and tell you to change things for optimal performance? I mean, a single 200 frame animation might not be the most optimal thing, and I might need just 40 frames instead, and I might want you to squash your high polygon models into something manageable in code?
* What are you like as people?

What I'm getting at is that I would like you to tell me that you have a definite vision, that you have considered the work-flow, and most importantly that you are people I would like to work with for a prolonged period. It's not so much about code and languages, because as a coder that would be my responsibility. I am more interested to know if you have a realistic project that I too can enjoy and learn form, and I would like an incling as to the personal dynamics I would expect to face.

I hope that helps somewhat. Good luck in finding someone.

In Topic: Databases in your games

26 November 2012 - 01:20 PM

I'm an on- and off player of Eve Online, and my thinking about databases in games started because I know that Eve invests a lot in their database. Of course, Eve is an MMO with hundreds of thousands of players, so there is the question of scale. But it got me started thinking about the utility of databases in games.

Again thanks everyone for your comments. It's most instructive.

In Topic: Databases in your games

26 November 2012 - 11:49 AM

Thanks guys. I really appreciate your comments. I'll have a look at XML or JSON if I can get that to work with Unity Free, which is my engine of choice.

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