Hello,
I have noticed that the basic 3D rotation matrices in http://en.wikipedia.org/wiki/Rotation_matrix
rotate vectors clockwise and not counter-clockwise, when the axis about which they occur points toward me !
For example: the following operation yields the vector (0,1,0)
[1 0 0 ] [0]
[0 cos(90) sin(90) ] X [0]
[0 -sin(90) cos(90) ] [1]
Am I missing something ?
Thank you for your help

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