1) Have the card shrink, have the rule text disappear, or otherwise make it small but recognizable. Then provide a way to zoom in.
2) So don't have that mechanic in your game, or otherwise balance it with decreased hand size, increased draw cost or other limitations.
It is very possible, you just can't design your game for the predators and scavengers.
You need to design it for the "prey"
Another thing that I find missing is that it should be much easier to run away from an encounter than it is to kill someone. If you are out in the world, you should have a reasonable expectation of making it back. This means that even if you are only moderately skilled and are jumped by PvPGodIncarnate, that you have a good chance to get away intact with nothing but a bruised ego.
The "sheep" must feel like they have tools to deal with and escape non-consensual PvP situations reliably. The Wolves should be the ones working their ass off for the kill.