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Member Since 29 Nov 2012
Offline Last Active Today, 01:15 PM

Topics I've Started

Suggestions for Early Exposure

24 December 2014 - 04:11 PM

Hi guys and gals, I've been away for a while, but I'm now lining up my next big project and was looking for a little advice (not sure what forum it would belong in).

I am aiming to have a Kickstarter in late Spring or early Summer, I won't mention it by name as most forums have rules against crowd funding promotion.

18 months ago I had a Kickstarter for an RPG I was making solo, and it reached $3,000 out of a target of $18,000, which I thought was pretty good. The main problem was that I didn't do enough to promote the game BEFORE the Kickstarter.

Also the game at that stage looked awful...

Anyway now I am taking another shot at the same game now it looks a lot better and wondering what ideas you might have to gain an early following. Ideas like-

*YouTube tutorials on how I am making it
*podcasts on the design process
*blog on the general project
*releasing the story of the game as a series of eBooks

Really I am not sure what content and output people would value and respond to, so I am welcoming any ideas or thoughts.

Little Combat Layout Question

30 August 2014 - 10:49 AM

Hi guys, so I'm making a game that has turn based (classic FF style) battles, with the player's party on the left and enemies on the right.

I did this without much thought, but then an artist friend of mine said I needed to switch it around (party on the right and enemies on the left), saying it would feel 'wrong' otherwise.

He claims that in classic religion and mythology the left is associated with evil, as shown in classical art and so on. I suggested it might be because in Asian countries they generally read from right-to-left.

Either way, do you have any thoughts about whether this is important or not? And why? Thank you!

P.S my blog has some early screenshots-

Two RPG Quests for Alpha Build

14 August 2014 - 09:27 PM

Wow its been a long time since I've been here. How is everyone doing?


So I am almost done with the re-build of my old-school RPG, Necromancer, The Fight For Life


Brief overview; it is set in a medieval fantasy world that has been overrun with necromancers and undead. Try to picture the old Pokemon games but with undead instead of Pokemon everywhere, and necromancers instead of trainers everywhere. Capture, train and battle undead minions, turn based battles, all that good stuff. 

More info here if you like:





Anyway for the new build I want just two short quests for testers to interact with and feel out the mechanics. I could easily throw in a couple of superficial fetch quests, but I'd like something a little more story based and to help with world-building. So I thought I'd see if anyone here wants to help me brainstorm. 


The areas currently accessible from the over-world map are:

Hollywell (a small fishing village, protected from the undead but being buried under the weight of enormous taxes)

Lindenford (a medium farming village, protected from the undead but under oppressive military occupation)

One small cave in the mountains. 

One area of stone ruins of an ancient burial ground. 



Lindenford has a river running through it and a large waterwheel, so my initial idea is to have a problem with the river requiring the player to go to the river source in the mountains to solve it. But the two villages have plenty of empty space in them still so if there is a good idea for a quest revolving around a feature that isn't there yet then it can be easily added. 


Looking forward to hearing if anyone wants to offer some ideas! Thank you. 

Kickstarter Launched! Necromancer, The Fight For Life.

21 May 2013 - 02:00 PM

Today my Kickstarter for Necromancer, The Fight For Life Launched. 




Necromancer, The Fight For Life is a 2D old-school monster collection RPG. Collect, train and battle over 150 undead minions in a shattered world full of stories and characters in what will be the perfect storm of Pokemon and Final Fantasy. 




I am so excited, but I need so much help. I am doing this all alone other than generous support from my concept artists. So please visit, and if you do not wish to donate I would be eternally grateful if you would help me spread this around. Exposure will be the life or death of this project and any word-of-mouth you can provide would be everything to me. 




I have a comprehensive website, story, game play showcase and blog


All the best!