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Member Since 13 Dec 2012
Offline Last Active May 23 2014 04:47 AM

Topics I've Started

Using openGL ES 2.0 or 3.0 on PC enviropment

30 April 2013 - 07:29 PM



I try to make all my development under openGL ES 3.0 .


But one thing is I don't know how to run it on WXW oir MFC or similiar stuff.


Is it Impossible?


It's too much burden maintain several version.


Thank you for reading

What is mostly use multi flatform GUI library WXW? or something else

14 April 2013 - 08:11 PM

I try to all my engine and my 3D photoshop program and all my future development to multiflatform 


Thanks GOD.. MS getting vague and and everybody OpenGL's come back!! Thanks Gates Thanks for retirement 


What is so popular GUI library? or SDK?


I saw WXW and I using that in my company( not my own  I work this company for two days a week ) 


I think It's not bad. very similar to MFC and easy to porting


but before going I ask you about what is your favorite or prefer or famous ..


Thanks for reading

Hi If I work at Korea and work from US how much tax marked?

13 April 2013 - 04:41 AM



I ran solo 3D engine company.




Currently I have serious depression so . I can move to US.


and I try to my business to worldwide. 


and take a project from outside of Korea.


here is question. 


If I work at Korea and I got a project from US. how much or what kind of tax I should pay for US goverment?



Hi .. how much get paid top 3D engine developper at major company?

13 April 2013 - 04:25 AM



If someone( it's me of course)


had million seller and 16 years totally good 3D engine experience and own comercial 3D engine and sell it a lot.


how much he get paid at MS EA, or any other big company as top engineer.


just tell me about brief number :)


Korea's situation is too low.. 


I heard it from 400,000$ to a million paycheck a year .


Is it correct.


and plz tom don't reply to me.. I don't like your message sorry :) ( unless I'm not violate any rules of this forum)

How can I connect(or load ) photoshop plugin

08 April 2013 - 11:58 AM

How can I connect(or load ) photoshop plugin?


I make very photoshop similiar program so long time ago.


Now I try to revision my program .. again..


my program have very same interface ( actually very same pixel by pixel )


I know It's legal issue. so I may change my UI.


but I still hope I can adopt photoshop's plug in 


as 3DS max they can use photoshop plugin as texture file and many other software.



Is there legal issue and any solution for that?