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darkhaven3

Member Since 14 Dec 2012
Offline Last Active Mar 13 2013 09:32 PM
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+1Logged inMar 12 2013 01:51 AM
+1Logged inMar 03 2013 06:37 PM
+1Logged inFeb 28 2013 01:10 AM
+1Logged inFeb 26 2013 10:40 PM
+1Logged inFeb 26 2013 01:57 PM
+1Voted up What GUI Toolkit Would Be Best For My Game Editor?Feb 25 2013 02:22 PM
+1Logged inFeb 24 2013 10:42 PM
+1Logged inFeb 24 2013 11:07 AM
+1Voted up What's your preferred way of letting objects affect the game?Feb 18 2013 03:46 PM
+1Logged inFeb 18 2013 10:26 AM
+1Voted up I would like to build a 2D multiplayer game. Do I need a game engine or not?Feb 16 2013 02:56 PM
+1Voted up I would like to build a 2D multiplayer game. Do I need a game engine or not?Feb 16 2013 12:46 PM
-1Voted down What is OpenGl ? Should i start with it ?Feb 16 2013 10:23 AM
+1Voted up Why won't this C code compile?Feb 16 2013 10:18 AM
+1Logged inFeb 16 2013 10:16 AM
+1Logged inDec 26 2012 03:27 PM
+1Logged inDec 22 2012 08:42 AM
+1Logged inDec 21 2012 03:37 PM
-3program performanceDec 20 2012 06:29 PM
+1Voted up engine designDec 20 2012 05:06 PM
+1Voted up What language should I write my indie game in?Dec 20 2012 04:59 PM
+1Voted up What language should I write my indie game in?Dec 20 2012 04:59 PM
+3Once you go OO, you never go back?Dec 20 2012 03:54 PM
+3Once you go OO, you never go back?Dec 20 2012 03:53 PM
+3What language should I write my indie game in?Dec 20 2012 01:15 PM
-3Once you go OO, you never go back?Dec 20 2012 12:29 PM
+3engine designDec 20 2012 10:52 AM
-3Once you go OO, you never go back?Dec 20 2012 07:12 AM
+3engine designDec 20 2012 06:47 AM
+1Logged inDec 20 2012 03:16 AM
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