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JonathanJ1990

Member Since 16 Dec 2012
Offline Last Active Sep 16 2014 03:18 PM

Posts I've Made

In Topic: Whats the point in hobby game programming?

16 September 2014 - 03:04 PM

I work with a team of five guys and of all of us only two of us have degrees,  two of my fellow programmers and my producer don't have a college degree and I don't think you necessarily need one to succeed as a game programmer. In fact the most experienced and sought after engineer of our team who left us earlier this year had a presentation at Unite , and yet has no degree. he's brilliant by anyones standards .   I find the educational foundation useful and overall I would argue that including school projects and released projects I have the most experience on different games in my team but the guys I work with are very capable and highly sought after themselves. 

I worked on a lot of hobby projects myself and those got me far more attention  then my degrees ever did . In fact  on my first day everyone basically knew me as the " Stick-man game guy "  . the point being that your work has a potential payoff you just haven't achieved it yet. instead of  criticizing your efforts on working on projects could I instead ask if possibly you are marketing yourself incorrectly ? 

Where does your portfolio show up ?  are you attending networking events in your local area? what kind of online presence do you have ?  they may seem like insignificant questions but in our field they are important . 


In Topic: What console are you buying in 2013?

25 May 2013 - 05:54 AM

I don't think I have ever been so uninterested in a console gen as I am in the upcoming one . even when I was younger and couldn't afford a console at launch and probably not for several years after ( not to mention i don't like being one of the lab rats) I had some semblance of excitement but not so this generation and it makes me worry am I just truly that much of a killjoy/ pessimist or is it possible this next gen just isn't worth my money ?  Cutting out all the multimedia stuff these next consoles will do that both my laptop and iPad do for me already on a day-to-day basis and just looking at them as purely game playing devices I am not really at all that excited . should be interesting seeing what kind of projects are developed for them but man I  have never been so uninterested in the net gen as I am now.


In Topic: Any solid resources for Game expos/ events?

24 May 2013 - 12:05 AM

I stumbled across this website in my research just in case anyone ese is interested:

 

http://www.eventsforgamers.com/events/_/conventions/


In Topic: Any solid resources for Game expos/ events?

04 May 2013 - 02:09 PM

OK Tom will do  I already read gamasutra pretty regularly but I don't gameindustry.biz too often so i will give that a shot


In Topic: Who are your developer heros?

03 May 2013 - 02:57 AM

I would have to say shigeru miyamoto the man and his characters were instrumental  to most of my childhood and early teenage years.  I have countless amazing memories with several of his titles and i am a massive mario fan to this day , to me Shigeru miyamoto is everything i aspire to be or produce as a game developer .   

 

I also have to say my appreciation for peter molyneux comes and goes i was heartbroken in my teens when " project ego" managed to only be fable 1 but as i've gotten older, learned more about game development and my perspective on the series changes I feel like everytime i go back to fable the game seems just a bit more complete than it was last time. while by no means perfect i think it includes enough subsystems that makes the world one interesting cohesive universe but isn't quite as deep in terms of lore or things as skyrim or the witcher . It's weird but i appreciate peter molyneux some days and i loathe him others haha but i think about him enough that i can definitely say the titles he has worked on and spearheaded have impacted me substantially .

 

lLastly I would have to say the team at " The Behemoth" their games are so raw and so founded on the basis of being fun and addictive first and then wrapped in their own unique style that i can't help but imagine it has to be incredible to work on that team. sometimes it just seems like the fun they had in development oozes out of the monitor / tv. screen and  i absorb it hungrily. 


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