Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


018thedude

Member Since 21 Dec 2012
Offline Last Active Jan 28 2013 02:35 PM

Topics I've Started

Need help displaying name of window

27 January 2013 - 12:18 PM

package falling;
public class window {
this.setTitle("Falling");
}
if(false)
{
    this.setExtendedState(this.MAXIMIZED_BOTH)

}
else
{
    this.setSize (1024, 768)
this.setLocationRelativeTo(null)
this.setResizable(false)
}

 

Netbeans is saying that this.setTitle("Falling") expects a class,method or enum. However i thought i already specified that is was public class window in package falling. Am i forgetting something?


Very Basic Question about classes

27 January 2013 - 02:55 AM

I just need to know what classes i need for a 2D platformer other than these:

 

main

 

gravity

 

physics

 

player

 

entity

 

collision

 

Also, how do i set the dimensions for the game window on the desktop?

 

If you could include basic code for ones being added, that'd be great.

 


Need Help with compilers and make commands.

27 January 2013 - 12:54 AM

When i installed the C++ IDE netbeans, it says i needed to make a PATH variable to a compiler, and a make command. I am totally not sure how to do this. Can someone help me?

 


Beginner Programmer, understands C++ but doesn't know where to start.

26 January 2013 - 10:56 PM

I only need a basic walkthrough of how i should go about making a 2D platformer. I would rather go to hell then try and make my first game as 3D. I am not looking to publish. I just want to know i can do it. I just need someone to give me a vague(sort of) (i'll figure out how to) tutorial. Example:

 

1. Get idea

2. write code

3. implement files

4. music

5. images

6. bugs

7. beta

8.finished

 

Preferably going more in depth during 2-5

 

Grazie,

Spencer


I have a few easy questions about game development. (noob)

21 December 2012 - 08:33 PM

I found that it may be easier to just list questions in bullet form, with the corresponding programming language.

Background

  • I know basic java.
  • I am willing to learn

Java

  • What programs do i need for programming, modeling, art, music, etc.?
  • What skills do i need?
  • If someone could give me basic method setups i'd be grateful.
  • How do i compile .java files?
  • Why is it that when i try to compile the files, i click execute and the game doesn't even start?

C++

  • What's an easy way to learn this language?
  • What programs do i need for programming, modeling, art, music, etc.?

How do i get my games onto the Android App store (aka Google Play?)

 

~Spencer 


PARTNERS