I have actually been following THIS Tutorial, It says it does it this way for everything to move at the same speed no matter how fast or slow the computer is.
I might have missed something though. I will try out your code to see what happens, and I will look into variable and fixed time steps (THIS article seems promising on that subject, but I'll look into it some more).
Parallel to that I have already started learnig the basics of SFML, just to be sure. ![]()

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