@SunAndShadow, I understand where your coming from, but I can explain a reason why that is not likely to happen.
Arcades don't really need to exist. Especially ones with out dated games. Pretty much any game will run on emulators at home. or there are very close matches to the content. The Arcade Cabinet, (the physical container that holds the game) is actually a part of the game. I.e. you don't play Splinter cell on a phone even if you could, because the game is immersive. I.e. you want the larger screens, the better sound, and the improved interactions provided by your home entertainment system or PC.
In the case of arcades, they have the unique ability to make the entire box all about the one game.
* is it a shooter? Typically a flat screen, with ranged weapons to stand a few feet away.
* What buttons do I use? "A", "B", "C" or "Kick", "Punch", "Block" - To make an arcade game effective, the buttons are usually very clear to their purpose, something a home console can't do.
* Is the game sci fi, fantasy, something else? The art on the box can expand the feeling of that, as if you are stepping into the environment. Especially noted on some racing games where you sit down in the chair that moves, have the pedals, and it closes you in, as if you were in the seat of a race car.
* Where is the sound needed? Many games are just 2 speakers. but others want a more rich environment. Do the surround speakers get used as in behind the player, or is it used as Top/bottom speakers on the cabinet. Those will have very differing effects on the audio experience.
* are their lights or special symbols? (think pinball) the box might give extra clues to game play, as in flashing lights that occur in conjunction with screen explosions.
There are more, but to recap, the arcade game is about the full experience, where a console is about versatility to the loss of some environmental experience.