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Dan Violet Sagmiller

Member Since 27 Dec 2012
Offline Last Active Aug 15 2016 06:22 AM

Reputation Earned

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+1Logged inAug 15 2016 06:22 AM
+1Voted up [Unity] Physic Based AnimationAug 15 2016 06:22 AM
+1Logged inAug 14 2016 10:07 AM
+1Logged inAug 11 2016 10:02 AM
+1Logged inJul 14 2016 03:10 PM
+1Logged inJul 13 2016 12:09 PM
+1Logged inJul 12 2016 05:17 AM
+1Voted up What would make a game better for the arcade?Jul 12 2016 05:17 AM
+1Voted up What would make a game better for the arcade?Jul 11 2016 06:29 AM
+1Voted up What would make a game better for the arcade?Jul 11 2016 06:25 AM
+1Logged inJul 11 2016 06:25 AM
+3Arcade user timing challenge...Jul 08 2016 03:26 PM
+1Voted up What would make a game better for the arcade?Jul 08 2016 02:53 PM
+1Voted up What would make a game better for the arcade?Jul 08 2016 02:53 PM
+1Voted up Arcade user timing challenge...Jul 08 2016 08:24 AM
+1Voted up Arcade user timing challenge...Jul 08 2016 08:24 AM
+1Voted up Arcade user timing challenge...Jul 08 2016 08:24 AM
+1Voted up Arcade user timing challenge...Jul 08 2016 08:24 AM
+1Logged inJul 08 2016 05:29 AM
+1Logged inJul 06 2016 09:18 PM
+1Logged inApr 19 2016 05:39 AM
+1Voted up Abstracted battles/units (mego-lo-mania style)Apr 18 2016 02:20 PM
+1Voted up towards a faster A*Apr 18 2016 02:06 PM
+1Logged inApr 18 2016 12:32 PM
+1Logged inApr 15 2016 11:21 AM
+1Logged inApr 07 2016 04:28 PM
+1Logged inApr 05 2016 11:40 AM
+1Logged inMar 22 2016 09:38 PM
+1Voted up Recommendations for Game Design Tools (for Wireframes/Layouts)Mar 22 2016 09:10 AM
+1Logged inMar 21 2016 09:52 PM
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