November 21st, 2013 - My house burned down.
- My wife and I are ok, but we lost our cats, and most of our stuff, including most of my computers and design studio. We were renting and did not have insurance. I've got an apartment now, and am slowly getting built back up, but this has put a heavy impact on other projects. I haven't don't much anything for the Warp Warps project since. I do plan to pick it back up again, but not yet.
September 29th, 2013 - Released C# & XNA Programming Book
- I've been teaching game development classes at colleges and at my own private school for almost 8 years now. But I never found a book to suite my teaching. Most books felt too isolated. So I've been writing my own smaller books to go with it, and printing out for my classes. I've taken the best of what I've used (based on feedback and general class success) and made an entire book that takes you from concept to complete. You start with the idea, then follow a team as they formulate a design, learn to work together, learn to program, learn to develop games (including physics and AI) and finally work on testing, marketing and releasing the product.
- I had originally written it for printing, and to make a profit, but I have decided to release it for free now.
February 1st, 2013 - Officially began the Warp Wars Project.
- Warp Wars is a 3D RTS initially to be released in browsers. It is between Humans and Dragon's, and split into its 3 basic games: City Builder, Tactics and Strategy. We are working on the City Builder now.
Prior to this, I have also worked in a level 2 position at Microsoft, and a Senior position at Wizards of the Coast/Hasbro, and have over a decade of professional experience in programming, electronics, robotics and game development.