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Member Since 28 Dec 2012
Offline Last Active Dec 29 2012 02:51 AM

Topics I've Started

Rendering Fur/Hair in DirectX 11

29 December 2012 - 12:04 AM

Hey guys, Ive been learning the DirectX COM for a little while now and have been working through coding in 3D space. At the same time Im also teaching myself 3D modeling and have gotten a fairly decent grasp on all of it and I can create some decent models. I was just curious as to the rendering capabilities of DirectX 11 reguarding Hair/Fur that reacts with wind and movement. If it is possible, what are the limitations, if any.