We are Fenrir Studios, an independent video-game studio dedicated to making high quality games.Our team works remotely from all around the world to produce content of the highest standard.
What is the Game?
In Dark Storm you take control of Amber Kingsley, a security officer at the Irving Dynamics Alaskan research facility. Irving Dynamics has been the pioneer in aeronautical advancements for decades. Their newest research has made them the target of many attacks, from the outside and within. Amber is one of the many security personnel hired to combat these threats. However, when the base comes under attack by an unknown enemy, its clear that your new mission is to evade and survive.
Retopo Skills ( For Animation / Game Engine Usage)
3DS Max/Maya/Zbrush or Blender knowledge
Knowledge of the UDK pipeline (or willing to learn)
Good Amount of time to contribute to the project overall
Can work with our skinning and Rig artists to make corrections to characters and ensure they are modeled correctly.
More Game Info / Game Status?
Currently the game is in a stage of polish and revamping necessary assets in late-alpha. We have been Greenlit in a record 9 days and we’re working to finalize the final aspects of the game and finish cut-scenes for which we require the final characters. High Quality Concepts and sketches will be provided with in depth character bio’s.
Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent
How Can i Apply?
Please read through this entire job post to ensure you understand the requirements and responsibilities involved and send a resume to (With Reel if possible)
Expansive Weapons List - Over 43 Weapons planned released over a course of 5 Chapters
Episodic Content - Released in chapters for one low base price
Dynamic Soundtrack and Professional Composing - you may find a few working examples below of our composers and engineers abilities.
Campaign Multiplayer and Coop - to be expected latter in development
Please feel free to drop by our page on Indiedb
And if you can help support our development and depending on what you donate we'll give you anything from special promotional art, Digital copy of the soundtrack and even have a character based off your photo (face wise).