I'm building a 2D rpg game engine from scratch using Allegro Game Library as the core. After 3 days of coding, I manage to get working camera, and a organized way to keep track of objects in the world. The camera draws the screen depending on the player's x and y coordinate. I need some suggestions on what else I should add. Thanks for reading.
Deviant CoderMember Since 01 Jan 2013
Offline Last Active Jan 21 2013 11:01 AM
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C++ Game Programming.
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