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Cruis.In

Member Since 02 Jan 2013
Offline Last Active Jul 05 2013 11:06 AM

Posts I've Made

In Topic: Like old classics like Starflight & Star Control? Check out Void of Darkn...

05 July 2013 - 11:06 AM

Hey everyone, the video demonstrates the use of some of the advanced defensive technology you will be able to out fit your ship with in the final game. https://www.youtube.com/watch?v=RWDBAdqP7Oo

In Topic: Like old classics like Starflight & Star Control? Check out Void of Darkn...

03 July 2013 - 07:57 PM

Hey everyone, I've posted two new video updates..

 

Combat:

 

Exploration:

 

Thanks!


In Topic: Like old classics like Starflight & Star Control? Check out Void of Darkn...

29 June 2013 - 08:26 AM

Hey guys, thanks for the support...

 

@Swift, appreciate it thank you :)

 

One thing about VoD is that even if it does fall a bit flat, I hope with the constructive feedback of the persons who have played it to fix and enhance it based on their suggestions.

 

It's one particular reason I hope to get a good set of active people in the alpha, before the game is finished. It will be much easier to develop it in these stages rather than after it is complete.

 

Thanks again

 

-Justin

Project Creator

Programmer


In Topic: Creating a Random World for an RPG

07 January 2013 - 02:12 PM

its 2d view right so on the x-y you know where generally coordinates will be in that world. You can then specify specific dungeans etc to be specific places on the map regions, for your main dungeons, the one's you don't want to be randomly placed every time the game starts, which are central to story.

 

As for random, just use a function to randomize the x-y coords of placement. The numbers you specify can put things into very specific locations or boxes.

 

Like

 

place castle(  rand(10000, 12000, rand(1000,500) )

 

so the x and y placement is randomized. But you randomized it within a box, and you know where that box falls within the gameworld.


You can widen your net or box of placement as you see fit. Create an array and loop through it for as many castles as you want.

 

I really am a simpleton, I am sure someone will come along with a nice algorithm you don't understand :)


In Topic: No knowledge of any programming language

07 January 2013 - 02:07 PM

VB


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