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We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.

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Member Since 03 Jan 2013
Offline Last Active Jan 25 2013 04:02 AM

Posts I've Made

In Topic: Fullscreen functionality

21 January 2013 - 01:59 AM

Thanks pinebanana, I had a cursory look through the documentation but my search-fu failed me...


i appreciate the link!

In Topic: Loading Screen Functionality (States)

15 January 2013 - 11:51 PM

I see, thanks slicer, thats very helpful!


At the moment I am creating art for the various screens, and I can now confidently build the loading screen.

In Topic: Advice regarding language choice - 2D Top Down Strategy

03 January 2013 - 02:38 PM

Thanks for the feedback again, as I mentioned earlier I have used C++ in the past, what I was most concerned about was being left behind in an "older" programming language, when all the cool kids are using Python/Java.


Ive brushed up on my C++ with some online tutes, and im looking into using Allegro now.


I understand what you mean by going through a development cycle, essentially (although I am not interested in detailing spoilers, game design ideas etc etc) ive gotten to the point of modelling / programming in that I need to translate details and designs into code.


I also have picked up that the language is not as important as the design and determination, its just that stepping back into this world after a couple of years of not doing any programming (apart from BASIC with a robot I was building) you can be suprised at the advances and streamlining that has happened while you were away.


Game Dev is a slow process, with lots of blood sweat and tears, so Im going into it knowing im not going to produce "Call Of Duty: Guild Wars 2 Edition". :)


Anyway, I was really hoping that I would get some straight answers regarding wether C++ was still relevant, and wether or not I need to learn a new method to make an effective modern game. I havent used Allegro before, but from the looks of it I could definitely streamline my process.


Cheers all!

In Topic: Advice regarding language choice - 2D Top Down Strategy

03 January 2013 - 01:16 PM

Thanks for the excellent replies guys, im at work at the moment and stuck using IE so for some reason I cant "rep" your posts, but I really appreciate the feedback.


Im going to check out the links that you have provided, and I will definitely return to post my feedback and further thoughts.


Again, HUGELY appreciate the help!!