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Member Since 05 Jan 2013
Offline Last Active Nov 27 2013 08:39 PM

Posts I've Made

In Topic: Trouble running love2d games

08 June 2013 - 03:06 PM

I have to build the paths myself. I am programming it in notepad++ btw. I am going into the placement of the files!

In Topic: Question about Game Development for kids

02 June 2013 - 08:33 AM

I would also say RPG Maker(it is great for old school rpg games, only programming is necessary for more complicated games). Game Maker is great too. But if your son wants to do online games I would say use stencyl, again no programming knowledge required! 

In Topic: Where to begin on first game

29 March 2013 - 04:16 PM

For the ouya part, I know that monogame(c#) is compatible with the ouya. 

In Topic: Any good java programming books for begginers?

09 February 2013 - 10:41 PM

Have you looked into MonoGame at all? It's built around the XNA framework and allows you to port your game into multiple OS's, and you don't have to learn an entirely different programming language. You can still use XNA to build basic 2D games on the PC for now, so if you're just trying to learn, it's still a viable solution.

I have heard about it once, I'll look into it more now. Thanks :)

In Topic: Any good java programming books for begginers?

09 February 2013 - 08:30 PM

Thanks for all the replies. The main reason why I did not use c++ s because it wasn't a good choice for people without programming knowledge.  Some person here said to read this:http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx. I'll diffidently consider looking at that book, and the head first java book!