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Member Since 09 Jan 2013
Offline Last Active Jul 15 2013 06:28 PM

Topics I've Started

All a bit...Overwhelming. Where do I start?

09 January 2013 - 09:51 PM

Hello everybody. I'm 17, and I'm going to make my own game, a 2D-side scrolling beat-em up with an emphasis on story.


I have my story, setting, characters and themes all written out in a screenplay format, cause I like to write. The problem remains is that I don't know how to physically piece it together. 


I'm talking about programming and art. I only know a bit of Java but nothing else and have an aspiration for the old-school 8-bit art style. The truth is, I don't know where to start, or even how to start literally making it exist.


How should I start? Where do I go from here? 


How do I physically create the screen where I play-test my game?