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Member Since 12 Jan 2013
Offline Last Active Aug 23 2015 09:53 PM

Posts I've Made

In Topic: Question about game dev history

27 July 2015 - 01:22 PM

I created a simple sprite editor for the TI-99/4a... I'm sure there was one available for devs at the time.

In Topic: Rate my Game Loop

16 April 2015 - 02:04 PM

So far, it looks pretty good. Again, I'd like to reiterate what ferrous said: avoid magic numbers! He says it's a minor nit, but as you develop software further, you will grow to regret using numbers like that.


Also, i suggest using the code tags when posting code. It just makes it easier to read. :D

In Topic: New to Game Dev, looking for some guidance.

15 April 2015 - 12:53 PM


You are on the right track. My best suggestion is to develop a skill in a particular field if you are a programmer. This will help a lot for team projects. As well as individual.

I would also suggest this, but later. For now, I suggest you focus on learning a little bit of everything. That way, you have a wide scope of things to choose from when you decide to focus on one field.

In Topic: Hi there

15 April 2015 - 12:52 PM

Welcome to GDNet, the place where programmers, artists, and musicians all get along to create sweet sweet magic. :D


But seriously, this is THE place to go for programming info. 

In Topic: New to Game Dev, looking for some guidance.

14 April 2015 - 07:20 PM

First off, welcome to the forums!

Secondly, if you're looking for experienced developers, here's the place. Most if not everyone here is here to share knowledge and build a solid knowledge base for all programmers to use. 

One of the best things you can do is start reading and posting. Get yourself out there, and talk to a few experienced devs even on this site! That's where I started several years ago. Now I'm developing my own game engine based on the knowledge I've learned here.


Good luck in your endeavors!