It is Perforce - P4 free and easy to use with VisualStudio 2010/2012 ? Looking around the web of perforce I don't get it clear. I remember reading some article of a Valve programmer about the great things about perforce in source control, how fast and all that it was, but I see it complicated o set up. Is anyone better, or a good tutorial about this?
It's easy to learn OpenGL and Direct3D simultaneously? I mean learning each way of make things, and see in which way there must to be used in each API, any book/tutorial out there use this kind of learning method?