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ThomasK

Member Since 16 Jan 2013
Offline Last Active Mar 17 2013 01:16 PM

Posts I've Made

In Topic: Can someone link me to some tutorials?

20 January 2013 - 02:57 PM

Ugh. If only LazyFoo had video tutorials. 


In Topic: Can someone link me to some tutorials?

19 January 2013 - 07:21 PM

How do you expect to be able to draw the animation, The Screen, Scroll, Create menus, create controls after you learn how to make your sprite animated? And you can skip around the tutorials. If you don't understand how something works read the commented code that is all over the place on that site.

 

I barely know SDL and by reading the site I can tell what each line of code does just by the little comments lazyfoo placed. I am able to skip around the tutorial.

 

Learn how to create a blank screen first. Then you'll be able to learn how to load an image. Then learn to move it. Once you can move it learn to animate it. Skipping around tutorials has steps too.

I already have basic movements, But when my character turns left I want it the play the animation of the character walking left. Is it really necessary to 19 tutorials just to get my character walking? 


In Topic: Can someone link me to some tutorials?

19 January 2013 - 07:05 PM

Ugh. Those tutorials won't work for me. I need a tutorial where you don't have to do ALL the lessons to get to that lesson.


I am unfamiliar with a way of learning where you don't need any information about how it works or how it can be applied with out investigation of what you're working with.

 

That would be like building a spaceship right now with only what you know at this exact moment.

 

 

I do want to know how it works, But I don't want to do 19 other lessons just to finally get my animations done.


In Topic: Can someone link me to some tutorials?

19 January 2013 - 06:46 PM

I always seperated my functions, variables, and DATA files into separate files and put them into *.h headers.

Then in my main.c I'd just do this

 

 

#include "data.h"
#include "Variables.h"
#include "Functions.h"

 

 

And if you're making a game it is going to be very large to begin with. It is all how you code and how much you are going to put into it. In (WOW)Wrath of the Lich King, there were approximately 5.5 million lines of code in the game, not including database entries and what not. I don't understand what you mean by your game will get big.

Thanks. This helps alot.


In Topic: Can someone link me to some tutorials?

19 January 2013 - 06:45 PM

Ugh. Those tutorials won't work for me. I need a tutorial where you don't have to do ALL the lessons to get to that lesson.


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